The development team of Cyberpunk 2077 has released several patches to try and fix the game bugs. But is it enough? Is Cyberpunk 2077 fixed?
Cyberpunk 2077 is one of the action role-play games that has been controversial since its release. Since its release, Cyberpunk 2077 has been plagued with bugs and performance issues. CD Projekt Red has released multiple patches to fix them. Is Cyberpunk 2077 fixed?
Cyberpunk 2077 fixed the bugs of Patch 1.6 and launched Patch 1.61 for PS5, PS4, and Xbox One. The game has certainly improved, but several issues still need to be addressed.
The most recent Patch 1.61, released by CD Projekt Red, promises to fix many bugs and crashes. But is Cyberpunk 2077 fixed? In this article, we will look at the state of Cyberpunk 2077 and see the fixes made.
Is Cyberpunk 2077 Fixed On PS5/PS4/Xbox One?
The developer of Cyberpunk 2077 fixed PS4, PS5, and Xbox One bugs in the new updated Patch 1.61. With these fixes, many lagging and game breakdown issues are resolved, but more updation is needed.
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The game was plagued with bugs and glitches on release, leading to widespread disappointment and even refunds from unhappy customers. As a player, you may wonder if Cyberpunk 2077 fixed on PS4, PS5, and Xbox One.
At this point, it is hard to say if Cyberpunk 2077 fixed. CD Projekt Red has made significant progress, but more work is still needed. There is good news for the players as the role-playing game (RPG), Cyberpunk 2077 has released a new update for PS4, PS5, and Xbox One. Patch 1.6 has been updated to Patch 1.61.
The first release of the Edgerunners Update or Patch 1.6 of Cyberpunk 2077 for PS4 and Xbox One consoles featured most of the game’s technical defects and many other problems. Due to various bugs, serious AI issues, and many crashes in the game, it was nearly impossible for the players to play the game.
The updated Patch 1.61 has fixed these bugs, and now gamers can enjoy playing Cyberpunk 2077. Let’s now look at what Cyberpunk 2077 fixed in the updated Patch.
Cyberpunk 2077 Fixed – Updated Patch 1.61
Cyberpunk 2077 fixed the issues with the launch of the updated Patch 1.61 for consoles, Stadia, and PC. The updated Patch 1.61 released on different consoles has focused on fixing bugs and flaws instead of introducing new content.
If you want to enjoy the new additions to the game features, you have to wait for Cyberpunk 2077 to release Patch 1.7, in which the police system, melee fighting actions, and vehicle combat will be completely redesigned.
The changes made in this updated Patch 1.61 of Cyberpunk 2077 are categorized based on the different features. These changes, along with the bugs that occurred in Edgerunners Update or Patch 1.6, are listed below:
Quests & Open World Features
- Fixed a bug that prevented some NCPD Scanner Hustles from successfully completing when players repeatedly clicked the Interact button to loot containers.
- Reported crimes: Blood in the Air, Another Circle of Hell, Lost and Found, Disloyal Employee, Don’t Forget the Parking Brake!, and Comrade Red. Resolved a bug where the task was not finished after stealing the items.
- Fixed a bug where a few Assaults in ongoing missions in Badlands, Northside, Rancho Coronado, and Coastview were not finished despite completing the goal.
- Fixed a bug where a few suspected organized crime activities were not finished despite achieving the goals.
- Fixed a bug that could render all drop points and the blocking progress in several gigs.
- Fixed a bug where, on Charter Hill, the evidence did not spawn, making it impossible to finish an assault that was already underway.
- Cyberpsycho Sighting: House on a hill. Fixed a bug where the garage door could not open, making it impossible to approach the Cyberpsycho.
- Cyberpsycho Sighting: Where the Bodies Hit the Floor. Fixed a bug where after eliminating the Cyberpsycho and providing information to Regina, the quest was frozen on the “Find the Cyberpsycho” mission.
- Gig: Error 404, Last Login, No Fixers, and Old Friends. Fixed a bug where the gig was not started even after the player reached the location.
- Gig: Freedom of the Press. Fixed a bug where the TV station building’s doors were closed, making it impossible to move inside.
- Gig: Greed Never Pays. Fixed a bug where the computer had no power, making it difficult to fulfill the “Search the hidden room” mission.
- Gig: Playing for Keeps. Fixed a bug that prevented progress by making it impossible to speak with the bartender if fighting broke out within the bar.
- Gig: We Have Your Wife. Fixed a bug where the progress stopped when Lauren did not react after reaching to save her.
- Automatic Love. Fixed a bug that would have prevented moving on to new main missions after exiting Clouds.
- Fortunate Son. Fixed a bug that prevented players from moving past the “Return to the Aldecaldos camp” mission.
- I Fought the Law. Fixed a bug where he would teleport to an underground location that was impossible to access after reunion with River.
- Small Man, Big Mouth. Fixed a problem where the progress paused as the truck inside the garage could disappear.
Visual Features
- Now, NPCs in Night City will have differently shaped and colored umbrellas.
- Multiple missing collision occurrences leading a player to fall off the map have been fixed.
- Several floating or misplaced map elements have been fixed.
- The problem where V’s breasts snipped through clothing after getting a size adjustment at a Ripperdoc has been resolved.
- Fixed a problem where the change made from a long to a short nail length using the mirror appeared in the game only after the player reloaded the save.
- Fixed a bug where vehicles could malfunction after colliding with one another.
Gameplay Features
- Fixed a problem where the player could not find the Blue Fang iconic knives and Headhunter in the vendor inventory; if he had opened the vendor prior to Edgerunners Update or Patch 1.6.
- Clothing benefits for Crit Damage and Quickhack Cooldown reduction will now function as intended.
- The players will now be able to apply craft features and attain the legendary version of the Amnesty Iconic revolver.
- Fixed a bug where the consumables were allowed when the players were in fist-fights.
- Fixed a bug where more explosive weapons were inflicting less harm than expected.
- Fixed a problem where the slotted mods vanished from the item after being sold to a vendor. But they were later returned to the same vendor.
- Fixed a bug where the players could get infinite money when they left the place after putting a corpse in a trunk or container and then returning to the same place.
- Now, players who are not Street Kids will be able to purchase the heat-resistant aramid-weave fixer shirt.
- A bug where the fall damage was canceled while shooting from some weapons has been fixed.
UI Features
- The Beast in Me. Fixed a bug where the player’s position is displayed as first even though finishing in second place.
- Fixed a bug where the changes reflect in the game only after the player restarts or reloads the game when the key bindings are changed back to default.
- Fixed a bug where the inventory menu quickly moves up and down after dismantling or dropping an object.
Specific PC Features
- The bug of temporary FPS drops when leaving the menus has been fixed.
- Addressed the problem where the prerequisites were met, but accomplishments in the Epic Games Store were not awarded. In situations where the requirements were reached previously or the earlier saves where the requirements still needed to be met, it could be necessary to try on a new game.
- Without the internet, the Load Menu will not freeze while playing the Cyberpunk game on GOG.
- Fixed a bug that caused the game to crash when updating an item to a higher level.
Specific Console Features
- Fixed a problem where the players could not transfer the Cross Progressions from Xbox One to PlayStation or PC.
- Fixed a bug in which the My Rewards section of GOG on PlayStation shows errors.
Specific Stadia Features
- Fixed a bug where the game continued even after the gameplay was interrupted.
Other Cyberpunk 2077 Features
- For PC and next-generation consoles, the support for AMD FidelityFX Super Resolution 2.1 has been increased.
- Fixed a bug where Judy would vanish from the gameplay while residing inside her house under certain conditions.
- Fixed a bug where the wardrobe collection in the Nomad Camp was repeated after a time skip.
- Arcade equipment positioned horizontally will not be compatible with playing games.
Now, you are familiar with the fixes made in the Patch 1.61 updation of Cyberpunk 2077. You can now love playing the bug-free game on PS4, Xbox One and PS5 consoles. So, why wait? Go and enjoy your Cyberpunk 2077!
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Wrapping Up
Since the release of Cyberpunk 2077, many patches have been released to fix the bugs and glitches. Is Cyberpunk 2077 fixed? It depends. The latest updated Patch 1.61 has fixed many crashes and bugs in Patch 1.6 of the game. However, there are still some reports of bugs and glitches. Overall, the game is in a much better state than it was at release, and it is playable for most people. We hope that this article gives you information on which issues are fixed and which new features are added in Cyberpunk 2077. Enjoy your game!
Frequently Asked Questions
Q. Is Cyberpunk 2077 Good Now?
Yes, Cyberpunk 2077 is good now. CD Projekt Red, the game developer, had fixed many bugs and glitches.
Q. Are They Still Improving Cyberpunk 2077?
Cyberpunk 2077 is improving with every new patch launched. In the latest updated Patch 1.61, numerous bugs are fixed, on PS5 and Xbox One-X series, ray tracing modes are improved, and many more fixes and improvements are yet to be made.
Q. Should I buy Cyberpunk 2077?
New players looking to play the Cyberpunk 2077 game can now buy it. Cyberpunk 2077 fixed its bugs, thus making it a more enjoyable experience for gamers.