A Japanese start-up wants to cause real-life pain in the metaverse. H2L’s tech will enable users to feel senses when in a virtual world. Does it mean we will feel pain in the Virtual World? Here is a detailed post on “can you feel pain in Metaverse?”
A Japanese technology start-up is baking in the Metaverse, providing real-life human experiences in virtual worlds. H2L, a Sony-backed company founded a decade ago, has built an armband to detect the flexing of human muscles. It enables the user’s avatar in the metaverse to copy the body’s movements and feel the presence of objects.
So, does it mean that you will be able to feel the real-life pain in virtual reality? Let’s explore the upcoming technology that will allow you to feel the touch of a person living far away from you in the post on can you feel pain in Metaverse?
Can You Feel Pain In Metaverse?
The technology uses electrical stimulation to manipulate the arm muscles and mimic sensations, such as catching a ball or a bird pecking at the skin. “Feeling pain enables us to turn the metaverse world into a reality, with increased feelings of presence and immersion,” said Emi Tamaki, chief executive, and co-founder of the Tokyo-based company.
Tamaki is a researcher in haptic technologies related to the sense of touch. Her goal is to “release humans from any sort of constraint in terms of space, body, and time” by 2029 when she expects H2L’s products to have myriad applications with advances in networks and electronic devices.
Tamaki’s decade-old company belongs to a growing segment of Japanese companies and investors tapping into the blurring boundary between the real world and the metaverse, as big tech groups invest heavily in the sector. Facebook rebranded as Meta last October, as the social media group looks to focus on building virtual worlds. The top 10 virtual reality start-ups in Japan have raised $60mn combined, according to data provider Tracxn. Meta announced in November that it was developing a haptic vibrating glove, and Spanish start-up OWO has developed a jacket equipped with sensors to allow users to feel sensations ranging from hugs to gunshots.
H2L is estimated to have raised ¥1bn ($8.4mn) and is valued at about ¥5bn and hopes to launch an initial public offering worth up to ¥20bn within the next five years, according to people with knowledge of the company’s plans.
Tamaki started working in haptics after a near-death experience in her late teens linked to congenital heart disease. She came up with the idea to create a technology that would allow the physical experience to be linked with computers when she was in the hospital and co-founded the company after acquiring her Ph.D. in engineering from the University of Tokyo. “I realized life was precious, so I decided to work on a new field that I wanted to dig into, as no one was doing research,” she said.
Tamaki said the technology could be used for games, but people may also use it to feel virtual world events in real life. For example, the technology could convey the feeling of participating in a user’s childhood activity, such as throwing a ball with a parent, by replicating the senses associated with tossing and catching a ball. In contrast, the activity plays out in the virtual world. “People like me, who cannot go out often because I don’t have enough muscle due to heart disease, can travel anywhere, anytime,” she said.
What Is H2L Tech?
H2L is a company that specializes in modernising legacy applications and reshaping IT teams for the future—founded by professionals with over 20 years of experience in Mainframe and Data—recognized for its commitment to results and the concern to exceed our customers’ expectations.
The company is always up to date on the most modern information technology market, using the best application development practices.
The company’s expertise guarantees success, from the simplest projects to those with high complexity. To meet these objectives in the process of technological migration, we specialize in outsourcing labor, focusing on team/resource management and the search for the best talent in the market.
It is a partner company of IBM ® , Oracle ® , Rocket Software ® , TMAX Software ® , Telefonica ® and Just Software ®.
That’sall for can you feel pain in Metaverse!
We discussed how you could feel pain in Metaverses. This new technology will increase the experience of the Metaverse. You can enjoy a full life experience in the metaverse with the introduction of this technology.
Frequently Asked Questions
Q1. Can You Feel In The Metaverse?
Facebook’s new haptic glove lets you feel things in the metaverse – Vox.
Q2. What Can You Do In The Metaverse?
Inside the metaverse, users can:
- Purchase and monetize real estate.
- Create scenes, games, and other VR experiences.
- Express yourself through customizable avatars.
- Meet and collaborate with remote colleagues.
- Socialise and make new friends.
- Shop for real and virtual products.
- Attend concerts, trade shows, and learning events.